The economy is the most important thing in Age of civilization 2, without it you couldn't even build up an army to invade other countries or even defend yourself for bigger threats, in this post ill be showing you how to stabilize a prosperous economy in ANY kind of country.
(Notice that ill be playing as luxembourg in this tutorial)
1 - Taxes, and spending: One notable thing on taxes is that you can be putting it 1 little more to the acceptable tax and still not loose happiness, good to be winning some tips like 3 - 19 which is good for me. Also set every spending at its minimum (in future we may do some changes).
2 - Technology points: A very obvious decision for a better economy, i suggest to you be spending more in (Economy growth and income production, also put some in the rest).
3 - Development: Development is the cherry of the cake talking about economy, the development defines how much less unneployment you have in your nation, with more jobs rising, more gold you will get, all due to yhe investiment on development. So, keep investing alot in development in all provinces ultil it reaches the maximum capacity (defined by technology level).
4 - Buildings: Building Workshops is a pretty good way to be getting more money, they add up to 5% more income producton (in other levels 10% and 15%), Also building librarys is good to have more technology points and level, (more useful to the 2nd and 3rd tips).
5 - REEEE at economy: For last, REEEEEE all your money on economy, expending thousands on it, your economy will explode like a nuclear bomb in some turns.
6 - Other tips: Keep in mind to be upgrading your economy buildings such as the workshop and the library to get more technology points.
After many turns, look what have i done after doing all the tips i gave to you guys. (2731 turns)
By CoolieZN (🇧🇷)
Hello, Guys! This is an cenario that focuses mainly on events. Most of them, decision events. These events are going to lead to 2027, an special year to my cenario, because some things are going to happen in 2027...
Lore: The year is 2020, things are changing, many countries are starting to think that socialism is a good idea, the world is in a way to a global ideology conflict and some countries are going to take advantage of this... But your decisions can change the fate of the whole World...
• [10/22/2019] Daily Update:
13 events added, some non-decision events and updated diplomacy, focusing on random events about economy, development and etc.
• Current Progress:
45 events; Improved the inital diplomacy; some non-decision events, EDPBE (Economy, Development and Population Bonuses Events)
Hey guys, as the title says, I need some help with scenarios - specifically the events.
So, I made my own custom WWII scenario and I'm making events to have real life events play out historically in the game. When I'm finished, I hope it'll be like watching World War II unfold before my eyes in video game form. A perfect display of history.
However, I've just run into my first problem: ending the Spanish Civil War. I built the scenario so that the game starts out with both sides at war. It's actually surprisingly random with whoever wins, but I've easily rigged it in favor of the Nationalists by manually giving them extra troops at the start. The problem instead lies with ending the war and having the Nationalists fully annex the Communist Republicans. They never have enough war score points. They usually end up taking just a few provinces and peacing out. To fix this, I've tried making an event: "End of the Spanish Civil War!" which will result in an immediate white peace between both sides and a capital move to Madrid. The white peace should allow the Nationalists full annexation of all conquered territory, which will be perfect because the event is triggered by Spain having 62 provinces or more, which is the amount of provinces they would have once they've occupied all Communist Republican territory. Only problem is, it doesn't fucking work. I've tried making other triggers/conditions for the event, such as "controlled provinces" and "occupied provinces" and brush-selecting the provinces of Spain. The "Number of provinces >=" which was what I tried using first, didn't work either. I've run out of triggers that would make sense. If anyone out there understands the events in this game, please help me. 😕
If you're not so pacient on taking diplomacy with everyone and likes war as this game is dedicated, welcome, this post may help you with some war tactics on this game
1 - Let them attack: first of all, if you build a good defense against a weaker and smaller nation (Example: China vs North Korea) Let them attack until their economies are struggled, (this may be noticed if they attack with less troops), then after all the attacks, strike violently against the enemy and win the war with low resistance.
2 - Don't be sieged: NEVER let any enemy siege your army, it may makes it without supplies and weaken army, you may lose alot of troops, that is not glorious and the enemy may push back against you, also do sieges against strong armies of like 2000+ soldiers to weaken the enemy.
3 - Allies: Allies are the cherry of the cake in this game, with allies together both of you can beat a stronger nation (example Camboja and Laos vs Thailand) they also have a nice force that may help you alot in battle, also if your army is completely destroyed, your ally can still hold the positions when you're recovering your army, i've used this tactic alot of times and worked pretty well.
4 - You're never overprepared: Thinking that you're overprepared for any war can be some kind of illusion, (don't think like you can't take luxembourg with 70000 troops, please) this game is a box of surprises that can destroy you some time (example: 3 nations may declare war at you at the same turn), you need to have absolute trust that you're going to take that country.
5 - Have a good economy: To have a good army, you need first to have a very well developed economy, so you can still be stabilized with an enormous army spending, this may help you to recover the army in case of emergencies, if not have a good economy, VERY HIGH CHANCE of your treasure be negative and you lose cause you can't rebuild the army.
6 - Armoury and Supply camps: NEVER forget about these 2 buildings, they ABSOLUTELY are important for your wars:
Armoury: Basically troops become cheaper, very good for builds of enormous armies
Supply Camps: Very important if you're invading a big country (Example: invading russia)
Thank you all for the attention, Hope i helped you alot, if you got any extra tips, comment it, it may help new players to get good at this kinda complicated game.
By Modder Paçacı
AoC2 Soldier mode is finally released. There are 3 different tanks, 4 different soldiers, 2 different cannons, 2 different planes. I can't believe there's such a mode. Spectacular
AoC2 Asker modu nihayet yayınlandı. 3 farklı tank, 4 farklı asker, 2 farklı top, 2 farklı uçak var. Böyle bir mod olduğuna inanamıyorum. Muhteşem