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Age of History 3
Mega4oSS

Nuclear Age

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  On 5/13/2022 at 11:33 AM, Mega4oSS said:

Hello!

Have you ever wanted to start nuclear war in age of history 2? 
If yes, then this mod is definitely for you, because it will add new mechanics.
New buildings:
Nuclear reactor - give you possibility create a nuclear warhead.
Bunker - reduce damage of nuclear explosion (save most population and army)

изображение.png


Nuclear Warheads
This is what you will destroy the enemy.
Once every 40 turns, a nuclear warhead will be produced.
The number of turns for production can be reduced by building another nuclear reactor.
    79.64 kB · 0 downloads  
Throw Nuclear Warhead
To throw a nuclear warhead, select province and press the red button "Throw Nuclear Warherad"
(Button show after upgrading technology level to 0.65)
After pressing, an explosion occurs with a characteristic sound.
    17.42 kB · 0 downloads  In next turn you see event:

изображение.png

After the attack, you should not relax, if enemy owns nuclear weapons, an answer will fly at you.

Download: https://drive.google.com/file/d/1LesJThSs4mf5V2YQ7rTVAUx_4JXvGn1v/view
If you find a bug: !Nightmare.#1717
Installation tutorial: 

 

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So nice

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  On 5/13/2022 at 11:33 AM, Mega4oSS said:

Hello!

Have you ever wanted to start nuclear war in age of history 2? 
If yes, then this mod is definitely for you, because it will add new mechanics.
New buildings:
Nuclear reactor - give you possibility create a nuclear warhead.
Bunker - reduce damage of nuclear explosion (save most population and army)

изображение.png


Nuclear Warheads
This is what you will destroy the enemy.
Once every 40 turns, a nuclear warhead will be produced.
The number of turns for production can be reduced by building another nuclear reactor.
    79.64 kB · 0 downloads  
Throw Nuclear Warhead
To throw a nuclear warhead, select province and press the red button "Throw Nuclear Warherad"
(Button show after upgrading technology level to 0.65)
After pressing, an explosion occurs with a characteristic sound.
    17.42 kB · 0 downloads  In next turn you see event:

изображение.png

After the attack, you should not relax, if enemy owns nuclear weapons, an answer will fly at you.

Download: https://drive.google.com/file/d/1LesJThSs4mf5V2YQ7rTVAUx_4JXvGn1v/view
If you find a bug: !Nightmare.#1717
Installation tutorial: 

 

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You fucking did it I thought you were joking. You have a bright future in this community. I would love future collaboration and I will fully support you.

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  On 5/13/2022 at 11:33 AM, Mega4oSS said:

Hello!

Have you ever wanted to start nuclear war in age of history 2? 
If yes, then this mod is definitely for you, because it will add new mechanics.
New buildings:
Nuclear reactor - give you possibility create a nuclear warhead.
Bunker - reduce damage of nuclear explosion (save most population and army)

изображение.png


Nuclear Warheads
This is what you will destroy the enemy.
Once every 40 turns, a nuclear warhead will be produced.
The number of turns for production can be reduced by building another nuclear reactor.
    79.64 kB · 0 downloads  
Throw Nuclear Warhead
To throw a nuclear warhead, select province and press the red button "Throw Nuclear Warherad"
(Button show after upgrading technology level to 0.65)
After pressing, an explosion occurs with a characteristic sound.
    17.42 kB · 0 downloads  In next turn you see event:

изображение.png

After the attack, you should not relax, if enemy owns nuclear weapons, an answer will fly at you.

Download: https://drive.google.com/file/d/1LesJThSs4mf5V2YQ7rTVAUx_4JXvGn1v/view
If you find a bug: !Nightmare.#1717
Installation tutorial: 

 

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this is epic! work hard on it boy.

 

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Great work, do you know the directory the file is supposed to go in? Trying to make an android port. 

 

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  On 5/17/2022 at 9:24 AM, Mega4oSS said:

Which file?

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Did you have to decompile some files with the actual code of the game to create the mod? If so can you return it to its original state?

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  On 5/17/2022 at 9:53 PM, .hr said:

The files within nucleur age.rar I cant find where they're supposed to go on --- version of aoc2..

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There are only a few files used by the mod

  On 5/17/2022 at 9:58 PM, .hr said:

Did you have to decompile some files with the actual code of the game to create the mod? If so can you return it to its original state?

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The mod is completely based on the source code, and i have it.

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  On 5/18/2022 at 1:52 PM, Mega4oSS said:

There are only a few files used by the mod

The mod is completely based on the source code, and i have it.

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I'm unsure as to how I'll be able to put it on A. P. K. As on mobile source code is condensed into .so files I believe

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  On 5/19/2022 at 7:33 PM, Mega4oSS said:

Yes, but it will turn out to be a very small mod.

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I would like an ethnic genocide button (PLEASE HEAR ME OUT) it gets rid of all ethnic groups but decreases 20 relations with all nations if democracy ai type or something like that, as well as only certain government types can use it. taked out of age of history 3 suggestions

 

Edited by Dimitry Yazov

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  On 5/19/2022 at 9:32 PM, .hr said:

I'm unsure as to how I'll be able to put it on A. P. K. As on mobile source code is condensed into .so files I believe

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on a.p.k files source condensed in to dex, but I don't succeed compile dex files.
 

  On 5/20/2022 at 1:28 AM, Dimitry Yazov said:

I would like an ethnic genocide button (PLEASE HEAR ME OUT) it gets rid of all ethnic groups but decreases 20 relations with all nations if democracy ai type or something like that, as well as only certain government types can use it. taked out of age of history 3 suggestions

 

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I will make this mod, but not today

,

Edited by Mega4oSS

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Эх, вот бы туземцы научились ловить рыбу...
Интересно почему Łukasz отказался от этой идеи

photo_2022-05-20_13-46-11.jpg

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В игре ещё столько нереализованных механик и идей, просто оаоаоаоаоа

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  On 5/20/2022 at 1:14 PM, BackToTheBrickStudios said:

Would it be technically possible to add in a feature for events to trigger for all countries? Kind of like how news events in HOI4 work.

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it is already done by Age of Modding selecting the Talirian base. So now if you set the reciepent to neutral it will trigger to all countries.

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