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2k replies🥳 Uwut engine Full update released! revolutionary aoh code! Discord server! MOBILE RELEASED

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  On 11/4/2023 at 11:32 AM, uwut said:

La próxima actualización será la mejor actualización del motor uwut.
El tema principal de las próximas actualizaciones es el realismo y un juego más difícil pero divertido.
 

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una semana o menos?

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  On 11/4/2023 at 3:40 PM, Barkley Churchill said:

Puedes hablar inglés, te escuché antes, hermano, el inglés sería mejor, sin ofender al portugués o al español, pero el hermano puede hacer que el hermano uwut y otras personas apenas entiendan o trabaja dos veces para traducirlo en Google.

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Well, I have to translate what I speak and also what you speak and it is as easy to translate a message as it is to click translate page and that's it.

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  On 11/4/2023 at 9:47 AM, uwut said:

bloody europe 1.3:
harder to push and stuck
funny bugs
uwut engine:
harder to push but theres pokcet system and win fights with your tactics also theres retreats to more realistic battles

peoble are funny

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I completely agree, But it's the matter of taste. (some people like me are speedrunners in combat and would go nuts over some states taking too much time)
But It would be a pretty cool to have a Bloody-Uwut Engine.
(How Spies Work?)

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  On 11/4/2023 at 6:33 PM, Reza Shah said:

I completely agree, But it's the matter of taste. (some people like me are speedrunners in combat and would go nuts over some states taking too much time)
But It would be a pretty cool to have a Bloody-Uwut Engine.
(How Spies Work?)

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spies in alpha
wdym only feature of bloody combat system is harder to push and already exsist on uwut engine

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  On 11/4/2023 at 6:35 PM, uwut said:

spies in alpha
wdym only feature of bloody combat system is harder to push and already exsist on uwut engine

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Other things:
+ While recurring units, It's always at the full capacity (I meant the bar that you have to move in order to recruit units). So it's faster to make armies
+ When you attack a state from sea, you have less change to succeed (Make sense considering the difficulty of landing)
+ Auto-Move (Ai having the control of the army, but it's kinda bugged and laggy)
+ Combat is more focused on Technology. (Which in Uwut it doesn't exist)
 

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  On 11/4/2023 at 6:41 PM, Reza Shah said:

Other things:
+ While recurring units, It's always at the full capacity (I meant the bar that you have to move in order to recruit units). So it's faster to make armies
+ When you attack a state from sea, you have less change to succeed (Make sense considering the difficulty of landing)
+ Auto-Move (Ai having the control of the army, but it's kinda bugged and laggy)
+ Combat is more focused on Technology. (Which in Uwut it doesn't exist)
 

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2 and 4 already exsist in uwut engine

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  On 11/4/2023 at 5:56 PM, Angely2k said:

Well, I have to translate what I speak and also what you speak and it is as easy to translate a message as it is to click translate page and that's it.

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Yeah, so talk in English brother because it's easy to translate 

Edited by Barkley Churchill

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