Jump to content
Age of History 3
Łukasz Jakowski

Age of History 3 is in development and will be a real-time strategy game!

Recommended Posts

1 hour ago, MarooniaAOH2 said:

not to mention lukasz will you make the third installment of your AOH series easy to mod?

It should be moddable plus all the mods made the game better so why would he not make it? 

Share this post


Link to post
Share on other sites

18 hours ago, Democracy_Gamer said:

Maybe he's been working on this game for 3 or 2 years, or he might have just started. But I've been waiting for this game for 3 years. I will wait impatiently. I hope he will share a video and show us the game.

I believe he has been working on it for 3 years and was very quiet on it until now. due to this, best time for game to come is December 18 2023 at 9 AM according to troop numbers

Share this post


Link to post
Share on other sites

3 hours ago, Çağan Ayyıldız said:

Did old maps can usable in this game too? Or did we need newer Map Editor?

more provinces and different map different game different everything, answer yourself 

Share this post


Link to post
Share on other sites

20 minutes ago, Łukasz Jakowski said:

It will be possible to create much larger maps.

Old maps can be converted to the new file system, but it won't be easy.

Thanks Lukasz, now I can continue making my map

Share this post


Link to post
Share on other sites

46 minutes ago, Łukasz Jakowski said:

Çok daha büyük haritalar oluşturmak mümkün olacak.

Eski haritalar yeni dosya sistemine dönüştürülebilir ancak bu kolay olmayacaktır.

Can you tell us if it will be released earlier than the summer of 2024?

Share this post


Link to post
Share on other sites

1 hour ago, Łukasz Jakowski said:

It will be possible to create much larger maps.

Old maps can be converted to the new file system, but it won't be easy.

a new file system? this is rather exciting. Hopefully it'll be more easily modable

Share this post


Link to post
Share on other sites

1 hour ago, Łukasz Jakowski said:

It will be possible to create much larger maps.

Old maps can be converted to the new file system, but it won't be easy.

Will there be a map editor? If yes, will it be improved than AoH2 map editor?

Edited by Reich

Share this post


Link to post
Share on other sites

Here are some of my suggestions for Age of Civilizations 3

 

1-game made events

 

2- a capitulation system , when a country's capital gets captured it should capitulate, unless its a large country it should be able to change its capital

 

3- adding tiny provinces such as gaza and san marino and vatican

 

4- better looking map, or an ability to change graphics

 

5-adding relegious ideologies such as in hamas islamic or in the case of is.is al Qa.eda and Tal.iban warlordism and iran shia islamist ideology 

 

6- FOR FUCK'S SAKE ADD THE REAL NA.ZI GERMAN FLAG

7- More ideologies , such as social democracy, socialism, Constitutional monarchy, and national socialism only important ones tho

9- arabic arabic arabic arabic please Lukasz i beg you PLEASE 

10-tech system from the roman era to the futur with unit types and hussars and elephants and islamic cavalry and paratroopers and airplanes and ships

and nukes

11- making the ideology switch need a civil war

12- controlling vassal troops

Share this post


Link to post
Share on other sites

Guest
This topic is now closed to further replies.


  • Popular Now


  • Our picks

    • AoH3 – Help with translation of the Game
      Hi, I need your help translating the Age of History 3 to your native language.
      Your translation into your native language would be very helpful! ❤️

      In the attachment is a file with new texts in the game to be translated.
       

      How to make translation:

      In the file there is list of texts in the game

      The Left side is the key, do not change it!

      The right side of each line after = is the translation to your language

       

       

      Example:

      ChooseAnAdvisorToHire = Choose an Advisor to Hire

      ChooseAnAdvisorToHire is the key, don't change it

       

      Correctly made translation:

      ChooseAnAdvisorToHire = Your translated text
      ClickToHireAnAdvisor = Your translated text
      ClickToFireAnAdvisor = Your translated text

      etc.

      ShiftClickToInvestXTimes = Shift + Click to invest {0} times

      In the place of {0} will be placed number or text

      PerformTheActionXTimes = Perform the action {0,choice,0#{0} times|1#{0} time|1<{0,number,integer} times}

       

       

      For now the game is translated to: Only English language!

       

      translation.txt
    • Bloody Europe II | New update
      Bloody Europe II - it's a mod with a huge map of Europe.

      In these mod is:
      -Giant map of Europe (4434 provinces) + big map of Europe (2637 provinces) + large map of German Empire (937 provinces)

      -Large count of scenarios from ancient times to alternative future

      -New fonts and music

      -Plenty of new civilizations, form civs and union

      -You will see changes in the game code that will change the game significantly
    • Events - Common events for every civilization in the game
      Hi,
      in this topic, I am interested in your ideas for events that can happen for every Civilization in the game.
      I'm also interested in Missions for every Civilization.

      Here is some example, have more than 10k army, have more than 5000 gold, build 10 buildings, recruit an Advisor, increase tax efficiency 20 times, be largest  producer of some resource in the world, unlock 5 Civilization legacies etc.
      • 170 replies
    • First preview of the Alpha version of Age of History 3
      First preview of the Alpha version of Age of History 3, YouTube.
      Release date: When it's ready 😛 Subscribe for more!



       





       
    • Land units - Ideas AoH3
      AoH3 will have different types of land units.

      In this topic we will write ideas for new land units. 

       

      So the AoH 3 will have new battle system.


      Representation of the battlefield in the game.


      Land units will be grouped into 3 types. Each unit will have a different recruitment cost, attack, defense, movement speed and upkeep.

      Groups determine the placement of units on the battlefield.


       

      Each unit can be unlocked by researching technology and then upgraded.

       

      Here is the current list of units with upgrades:

      First line:

      Warrior -> Light Footmen -> Heavy Infantry -> Infantry -> Line Infantry -> Modern Infantry

      Hoplites -> Spearmen -> Pikeman -> Elite Pikeman -> Musketeer -> Riflemen -> Mechanized Infantry -> Modern Mechanized Infantry

      First line side:

      Horseman -> Elite Horseman -> Cavalry -> Tank -> Modern Tank

      Second line:

      Archer -> Bowmen -> Crossbowman -> Elite Crossbowman

      Canon -> Field Cannon -> Artillery -> Modern Artillery

      Early Airplane -> Airplane -> Modern Airplane

       

      This is a very early version, so maybe something should be changed?

      Or maybe an idea for a new type of unit with upgrades? I'm waiting for your suggestions.

       
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Age of History Games