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Bloody Europe II | New update

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2 hours ago, Lixobounce said:

is there is any way i can use armyset? it's painful to invade soviet union without it

Yes it's really annoying. I stopped playing this mod because if this :L

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6 hours ago, Cvekla said:

Pretty cool mod, but I don't understand capitulations system. Sometimes country capitulate when I occupy only one province, either when only 1 non-occupied province left. Are there any values on which this system depends?

mostly on war fatigue and i think also happiness, but also the amount of provinces they lost so if ur enemy fight another country u might take it over by taking one province if they are really exhausted

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8 hours ago, The German Empire said:

Why is my phone telling me that its a virus

I got a freaking heart attack when i read that

No it's not a virus. I test it it work good. Phone antivirus always detected this type of apks as virus. 

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17 hours ago, The German Empire said:

Why is my phone telling me that its a virus

I got a freaking heart attack when i read that

It's a false positive, the antivirus is likely having trouble with the significant changes made to the executable file.

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On 4/28/2021 at 8:07 PM, Trans-Amur said:

Bloody Europe II - it's a mod with a huge map of Europe.

In these mod is:

-Giant map of Europe (4434 provinces) + big map of Europe (2637 provinces) + large map of German Empire (937 provinces)

-Large count of scenarios from ancient times to alternative future

-New fonts and music

-Plenty of new civilizations, form civs and union

-You will see changes in the game code that will change the game significantly

Actual version - 1.1.6

What's added in version 1.1.6:

- Now the maximum value of diplomatic points is 50.0

- Change in the name of unions

- Now the maximum ratio is 250, which increases the chance of forming a union and joining the alliance

- Increased population losses during battles

- Now when you hover over a province, you can find out more detailed information about it

- Removed TEST from new technologies, now the effects for technologies are displayed normally

- We have reduced the growth of the revolutionary risk, now the rebels do not appear so often

- Now the happiness of the population in the occupied provinces depends more on the level of tax in the country

- Fixed a bug with the right of passage of troops

- Added a new icon to the game without replacing the old ones

- Now the size of the country has a stronger effect on the action points

- Now some modifiers have a stronger effect on the stability of the province

- Changed some values in the game settings

- Increased the cost of changing the ideology

- Removed the restriction on increasing the cost of changing ideology if the state had more than 100 provinces

- Increased the brightness of the text at the bottom of the screen in the game loading menu

- The cost of forming a nation is now worth 10,000 coins

- It turned out to add a trade zone editor

- Change in localization

- Now, when a vassal is released, troops in small numbers appear on his territory

- Increased the growth of military fatigue by 10%

- Now the investment is valid for 10 moves

- Now happiness gives more stability

- Fixed large population growth rates on the map

- Fixed bugs in the regions on the map

- Correction of the landscape on the map

- Fixed some connections between provinces

- Changed bonuses and debuffs to different levels of difficulty

- Tribes have been strengthened

- Changes in the" technological " attack of troops

- Correction in the "dawn of the Ottoman Empire"scenario

- Correction in the "Great War"scenario

- Added more than 8,000 new lines of code and more than 40 new classes for the new mechanics (WIP)

- Minor fixes

We hope you enjoy it!

Here you can download the new version


Google - https://drive.google.com/file/d/165y1_V3yM75sIocHz0s1dyoEVTtcVN8Y/view?usp=sharing


Google - https://drive.google.com/file/d/1OFreTNjL-OIoivcpXSaxTna2yknuzZMz/view?usp=sharing


Installation instructions for the mod:

move the folder from the archive to the desktop. To start the game, go to the folder and run Bloody_Europe II.jar (there are changes to the game code on the jar).


1.Download and run the file;

2. Install as normal game;

3. (Recommended) Delete the game cache if another mod or original game is present on the device;

4. Start the game (if the game freezes at 49% load, then turn off the game and start again).


How you increase the maximum value of diplomacy point?

And The ratio of union and joining allian es?

im still begineer at modding

Can Someone help me?

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19 hours ago, aocer said:

it would be good if asia map was extended it looks not complete

Here is a mod "five thousand years of china" its basically bloody europe but for asia, its timeline starts at the waring states period and ends at the three kingdoms period https://www.mediafire.com/file/v8pstxrkap6xb1b/中华上下五千年_1.5.3.---/file i took it from bkill.com and modified it a little

Edited by Domb

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On 8/30/2021 at 10:07 AM, Arianas07 said:

Why do you think it's called "Bloody Europe" 

because it is added in the mod and extending it would be good if that happens the name could change "Bloody world"

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