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Kerems2434

(6672/6672 Provinces) Conquerors v2.0: Remastered (W.I.P)

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2 hours ago, Fbtbtbrbrtbth said:

Hello kerem, could you please focus on 1444 after the provinces are done? It really needs a big rework.

Scenarios of Remastered will be detailed. And 1444 will be main scenario of this mod. So I'll focus exactly.

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6 hours ago, Deniz Sahin Akkaya said:

TR:bu postta tamamen conquerors hakk─▒nda i├žimi d├Âkece─čim: ilk versiyonlar─▒ anlay─▒┼čla kar┼č─▒lad─▒m haritay─▒ yapman─▒z ve bir ka├ž senaryo eklemeniz yeter ama 1.1 1.2 ve 1.5 versiyonda ├žok senaryo var ama d├╝zg├╝n u─čra┼č─▒lm─▒┼č eventli senaryo ├žok ├žok az hatta yok sonra conquerors'a kapit├╝le sistemi ve yapay zek├ó geli┼čtirmeleri ekleyece─čiz diyorsunuz ve sonundada mod hakk─▒nda ekleyebilece─čimiz bir ┼čey kalmad─▒ diyorsunuz siz b├Âyle yaparak kendinizle ├želi┼čiyorsun sadece 30 + senaryo ekleyerek mod yapmak bence ├žok eskide kald─▒ benim i├žin bu t├╝r modlar @Italian PeC'nin The Second Great War modu yay─▒nland─▒ktan sonra bitti yani ben bu modu pek beklemiyorum

Not: AoC2ModdingTR 2 farkl─▒ mod ├╝zerinde ├žal─▒┼č─▒rsa modlardan biri ├Âl├╝r ve b├╝y├╝k ihtimal world plus ├Âlecek

EN: in this post i will totally pour my heart out about conquerors: i understand the first versions you just need to make the map and add few scenarios but 1.1 1.2 and 1.5 versions have many scenarios but well handled event scenarios are very few or even nonexistent then we will add capitulation system and artificial intelligence improvements to conquerors You say and at the end you say there is nothing we can add about the mod, you are contradicting yourself by doing this, I think making mods by adding 30+ scenarios is a long time ago for me, such mods ended after @Italian PeC's The Second Great War mod was released, so I don't expect this mod much.

Note: If AoC2ModdingTR runs on 2 different mods, one of the mods dies and most likely world plus will die.

Not 2: Umar─▒m yanl─▒┼č anlamazs─▒n─▒z kimseye nefret kusmak gibi bi amac─▒m yok sadece fikrimi belirttim

TR: A├ž─▒k├žas─▒, pek ├žok yeni ├Âzelli─či bu oyuna getiren mod Conquerors'dur. Kutsal Roma Sistemi, Formlanabilir Medeniyet Sistemleri, Kanallar Sistemi (1869 Sonras─▒, ├ľncesi), Yolunu Se├ž Sistemi (ki bu ger├žekten devrim niteli─čindedir. Bundan ├Ânce hi├žbir modda b├Âyle bir sistem yoktu. Eventlerle mini bir odak a─čac─▒ tarz─▒ bir sistem tasarlanm─▒┼čt─▒r.) Bu ├Âzellikler daha sonra pek ├žok modda kullan─▒ld─▒ fakat kimseye kullanamazs─▒n demedik. Di─čer modlarda kullan─▒lacak ├Âzellikler i├žin ├Ânc├╝ olmu┼č modlardan biri. Kendimle ├želi┼čmem konusunda ise hakl─▒s─▒n. Ekleyebilece─čimi d├╝┼č├╝nd├╝─č├╝m baz─▒ ├Âzellikleri ekleyemedim ve ortaya b├Âyle bir durum ├ž─▒kt─▒. Yine de bu kadar yeni d├╝┼č├╝nce ve ├Âzelli─či┬áoyuna ekleyen bir mod i├žin biraz sert bir ele┼čtiri olmu┼č. Fikrin i├žin┬áte┼čekk├╝rler.

ENG: Actually, most of new features came to AoH2 with Conquerors. Holy Roman Empire system, Formable Civilizations Systems, Canals System (Before, After 1869), Choose Your Way System (this is truly revolutionary. There was no such system before in any mod. Designed a mini focus tree style system with events). These features were later used in many mods, but we did not tell anyone that you could not use them. One of the pioneering mods for features to be used in other mods. You're right about me contradicting myself. I couldn't add some features that I thought I could add, and such a situation arose. Still, it was a bit of a harsh criticism for a mod that added so many new thoughts and features to the game. Thanks for your thoughts.

Edited by Kerems2434

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TR:L├╝tfen milattan ├Ânce┬ásenaryolar─▒ ekleyin(Antik yunan,pers imparatorlu─ču,Macedonya imparatorlu─ču,Antic ├žin,kade┼č sava┼č─▒,antik m─▒s─▒r,Roma imparatorlu─ču)

EN:Please add BC scenarios(Ancient Greek,Persian Empire,Macedonian Empire,Antic China,Kadesh War,Ancient Egypt,Roman Empire)

Edited by Egeham

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10 hours ago, Kerems2434 said:

TR: A├ž─▒k├žas─▒, pek ├žok yeni ├Âzelli─či bu oyuna getiren mod Conquerors'dur. Kutsal Roma Sistemi, Formlanabilir Medeniyet Sistemleri, Kanallar Sistemi (1869 Sonras─▒, ├ľncesi), Yolunu Se├ž Sistemi (ki bu ger├žekten devrim niteli─čindedir. Bundan ├Ânce hi├žbir modda b├Âyle bir sistem yoktu. Eventlerle mini bir odak a─čac─▒ tarz─▒ bir sistem tasarlanm─▒┼čt─▒r.) Bu ├Âzellikler daha sonra pek ├žok modda kullan─▒ld─▒ fakat kimseye kullanamazs─▒n demedik. Di─čer modlarda kullan─▒lacak ├Âzellikler i├žin ├Ânc├╝ olmu┼č modlardan biri. Kendimle ├želi┼čmem konusunda ise hakl─▒s─▒n. Ekleyebilece─čimi d├╝┼č├╝nd├╝─č├╝m baz─▒ ├Âzellikleri ekleyemedim ve ortaya b├Âyle bir durum ├ž─▒kt─▒. Yine de bu kadar yeni d├╝┼č├╝nce ve ├Âzelli─či┬áoyuna ekleyen bir mod i├žin biraz sert bir ele┼čtiri olmu┼č. Fikrin i├žin┬áte┼čekk├╝rler.

ENG: Actually, most of new features came to AoH2 with Conquerors. Holy Roman Empire system, Formable Civilizations Systems, Canals System (Before, After 1869), Choose Your Way System (this is truly revolutionary. There was no such system before in any mod. Designed a mini focus tree style system with events). These features were later used in many mods, but we did not tell anyone that you could not use them. One of the pioneering mods for features to be used in other mods. You're right about me contradicting myself. I couldn't add some features that I thought I could add, and such a situation arose. Still, it was a bit of a harsh criticism for a mod that added so many new thoughts and features to the game. Thanks for your thoughts.

TR: Benim kanal sistemi hakk─▒nda diyecek bir laf─▒m yok ama yolunu se├ž ├Âzelli─či BENCE bir devrim de─čildir ona event tree demenizde biraz clickbait gibi olmu┼č daha mant─▒kl─▒ bi c├╝mle bulamad─▒m biraz sert ka├žabilir ama 2 event ekleyip event tree diyorlar denmesi bence gayet do─čru event tree benim i├žin AoI'deki gibi bir ├╝lke i├žin en az 20+ event olmas─▒d─▒r birde yolunu se├ž ├Âzelli─či bana her ├╝lke i├žin kopyala yap─▒┼čt─▒r gibi geliyor Demokrat se├žersen hi├ž bir ┼čey olmaz kom├╝nizm fa┼čizm ve monar┼či se├žersen i├ž sava┼č ├ž─▒kar b├Âylece yolunu se├ž ├Âzelli─či "devrim"┬áolmas─▒na ra─čmen bana pek ├Âyle gelmiyor

ENG:Channel I have nothing to say about my system, but I think to choose the path feature, not a revolution event tree a little more like clickbait her say your sentence I couldn't find a logical it may run a little rough, but Add Event 2 event tree and event tree pretty accurate for me to say, in a country like AOIs they call me at least 20+ event, one path for each country to choose me feature, copy and paste this sounds like a Democrat if you choose, nothing communism, fascism and monarchy to choose the path that feature, so it will be civil war if you choose the "revolution", although I don't really see it

Edited by Deniz Sahin Akkaya

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10 hours ago, Kerems2434 said:

TR: A├ž─▒k├žas─▒, pek ├žok yeni ├Âzelli─či bu oyuna getiren mod Conquerors'dur. Kutsal Roma Sistemi, Formlanabilir Medeniyet Sistemleri, Kanallar Sistemi (1869 Sonras─▒, ├ľncesi), Yolunu Se├ž Sistemi (ki bu ger├žekten devrim niteli─čindedir. Bundan ├Ânce hi├žbir modda b├Âyle bir sistem yoktu. Eventlerle mini bir odak a─čac─▒ tarz─▒ bir sistem tasarlanm─▒┼čt─▒r.) Bu ├Âzellikler daha sonra pek ├žok modda kullan─▒ld─▒ fakat kimseye kullanamazs─▒n demedik. Di─čer modlarda kullan─▒lacak ├Âzellikler i├žin ├Ânc├╝ olmu┼č modlardan biri. Kendimle ├želi┼čmem konusunda ise hakl─▒s─▒n. Ekleyebilece─čimi d├╝┼č├╝nd├╝─č├╝m baz─▒ ├Âzellikleri ekleyemedim ve ortaya b├Âyle bir durum ├ž─▒kt─▒. Yine de bu kadar yeni d├╝┼č├╝nce ve ├Âzelli─či┬áoyuna ekleyen bir mod i├žin biraz sert bir ele┼čtiri olmu┼č. Fikrin i├žin┬áte┼čekk├╝rler.

ENG: Actually, most of new features came to AoH2 with Conquerors. Holy Roman Empire system, Formable Civilizations Systems, Canals System (Before, After 1869), Choose Your Way System (this is truly revolutionary. There was no such system before in any mod. Designed a mini focus tree style system with events). These features were later used in many mods, but we did not tell anyone that you could not use them. One of the pioneering mods for features to be used in other mods. You're right about me contradicting myself. I couldn't add some features that I thought I could add, and such a situation arose. Still, it was a bit of a harsh criticism for a mod that added so many new thoughts and features to the game. Thanks for your thoughts.

I think you should remove the new holy Roman empire system. The other systems like canals, choose you way and others are fine. But the holy Roman empire system is worse than vanilla. Vassals are always trying to get independence from the emperor and when you declare war on one nation the whole HRE will attack you which is a bordergore mess. Also the emperors Don't change which is unrealistic. The vanilla HRE is still bad but it's the Better than the current one

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8 minutes ago, Hitler the secend said:

I think you should remove the new holy Roman empire system. The other systems like canals, choose you way and others are fine. But the holy Roman empire system is worse than vanilla. Vassals are always trying to get independence from the emperor and when you declare war on one nation the whole HRE will attack you which is a bordergore mess. Also the emperors Don't change which is unrealistic. The vanilla HRE is still bad but it's the Better than the current one

I agree with this man, fuck the hre.

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On 2/6/2022 at 3:11 PM, Kerems2434 said:

Conquerors v2.0: Remastered

We are working on new version of Conquerors.
We added so many features with v1.5.1 already. So we decide, make a new map for this Remastered version. 
The new map will include x2 more provinces than default Conquerors.

We completed 1470 provinces already.

Some screenshots from some countries:

unknown.png

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As you can see, the Remastered Edition will include so more provinces than default Conquerors.
Also, the provinces will be compatible with WW1, WW2 and some other scenarios.

PROGRESSION (1470 Provinces):

unknown.png

 

Credits:
AoC2ModdingTR
Thanks to @Reich for Map Editor 2.0

Follow videos about the mod: https://www.youtube.com/c/KeremYılmazYT/
Join our Discord Server: https://discord.gg/keremli

Will the Dutch-Sri Islands, known as the year 335, be at war during wartime?

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English: Hello Kerem. I have a question for you. Please help me. How can I install this Conquerors mod? (To the computer) Please help me. By the way, my Age Of History 2 game is pirated.       T├╝rk├že: Merhaba Kerem abi. Sana bir sorum olacak. L├╝tfen bana yard─▒mc─▒ ol. Ben bu Conquerors modunu nas─▒l kurabilirim? (Bilgisayara) Nolur ama nolur bana yard─▒mc─▒ ol. Bu arada Age Of History 2 oyunum korsandan indirili.

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5 hours ago, Deniz Sahin Akkaya said:

TR: Benim kanal sistemi hakk─▒nda diyecek bir laf─▒m yok ama yolunu se├ž ├Âzelli─či BENCE bir devrim de─čildir ona event tree demenizde biraz clickbait gibi olmu┼č daha mant─▒kl─▒ bi c├╝mle bulamad─▒m biraz sert ka├žabilir ama 2 event ekleyip event tree diyorlar denmesi bence gayet do─čru event tree benim i├žin AoI'deki gibi bir ├╝lke i├žin en az 20+ event olmas─▒d─▒r birde yolunu se├ž ├Âzelli─či bana her ├╝lke i├žin kopyala yap─▒┼čt─▒r gibi geliyor Demokrat se├žersen hi├ž bir ┼čey olmaz kom├╝nizm fa┼čizm ve monar┼či se├žersen i├ž sava┼č ├ž─▒kar b├Âylece yolunu se├ž ├Âzelli─či "devrim"┬áolmas─▒na ra─čmen bana pek ├Âyle gelmiyor

ENG:Channel I have nothing to say about my system, but I think to choose the path feature, not a revolution event tree a little more like clickbait her say your sentence I couldn't find a logical it may run a little rough, but Add Event 2 event tree and event tree pretty accurate for me to say, in a country like AOIs they call me at least 20+ event, one path for each country to choose me feature, copy and paste this sounds like a Democrat if you choose, nothing communism, fascism and monarchy to choose the path that feature, so it will be civil war if you choose the "revolution", although I don't really see it

TR: Do─črusunu s├Âylemek gerekirse, pek de umrumda oldu─čunu s├Âyleyemeyece─čim. Modlar─▒ YouTube kanal─▒ma i├žerik ├ž─▒karmak ad─▒na yap─▒yorum. Yani benim i├žin insanlar─▒n sevip sevmemesi de─čil, benim sevip sevmemem ├Ânemli. ├ç├╝nk├╝ tamamen kendi i├žeriklerim i├žin yapt─▒─č─▒m bir i┼č.┬áBunun yan─▒nda modlar─▒m─▒ seven insanlar olur da oynamak isterse diye de payla┼č─▒yorum. Mod yap─▒m─▒ benim i├žin hayr─▒na yapt─▒─č─▒m bir ek i┼č gibi. Sevmene ya da sevmemene sayg─▒ duyuyorum. Fakat Conquerors hala 600.000+ g├Âr├╝nt├╝lenme ile bu forumun en ├žok g├Âr├╝nt├╝lenen modu ve sevip sevmemen bunu de─či┼čtirmiyor. Fikrin i├žin tekrar te┼čekk├╝rler.

ENG: To be honest, I can't say I really care. I'm making mods to create content for my YouTube channel. So for me, it's not important whether people like it or not, it's important whether I like it or not. Because it's a job I do for my own content at YouTube. In addition, I share it in case there are people who love my mods and want to play. Making mods is like a side job for me. I respect whether you like it or not. But Conquerors is still the most viewed mod on this forum with 600,000+ views and whether you like it or not doesn't change that. Thanks again for your opinion.

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